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Post by demonnachos on Jan 7, 2016 1:06:21 GMT
I put a homebrew app on my Wii to use SSBB mods (music and texture mostly).
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Post by Horsie on Jan 7, 2016 2:03:09 GMT
I only know how to hack with an axe.
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Post by Canuovea on Jan 7, 2016 4:23:39 GMT
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Post by demonnachos on Jan 7, 2016 4:35:52 GMT
That isn't the only one back:
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Post by Canuovea on Jan 7, 2016 4:47:38 GMT
Ah, the modding community, both the best and the worst thing about Bethesda games.
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Post by demonnachos on Jan 8, 2016 1:46:42 GMT
Easily the best, and probably the whole reason the games get so much attention and love.
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Post by TempestFennac on Jan 9, 2016 6:22:11 GMT
I got the best ending for UnderTale yesterday (I'll admit I needed the friend who gave me it to give me advice on how to get it because I didn't realise you need to backtrack a lot at a certain point to get the quest I needed to do). While I'll admit the game is a bit overhyped, and the first 80 or so minutes are pretty dull, it is a fun game all round (I will admit most of the game's humour seems funnier when I'm telling other people about it than it did at the time for some reason).
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Post by Canuovea on Jan 9, 2016 6:22:58 GMT
What is this thing about Undertale?
I haven't really looked into it much.
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Post by TempestFennac on Jan 9, 2016 6:26:48 GMT
I'm not entirely sure. The game does have pretty good characterisation and being able to get through the game without killing anything makes it unique for an RPG.
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Post by Canuovea on Jan 9, 2016 6:30:23 GMT
Hmm.
After watching someone play that game set in a kind of post-apocalyptic Dubai, whatwasitcalled? Spec Ops: The Line. That one. After seeing that, I think a game where you don't have to murder people is a welcome thing to hear about.
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Post by TempestFennac on Jan 9, 2016 6:42:47 GMT
I recommend avoiding spoilers if you may want to play it; a lot of stuff at the end of the game really is surprising.
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Post by Canuovea on Jan 9, 2016 6:51:43 GMT
I might have to at some point.
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Post by demonnachos on Jan 11, 2016 0:08:07 GMT
I was playing Payday 2 last night with a friend and noticed something odd. Recently the game changed the way XP is handled for multi-day heists, giving XP per day rather than all at once at the end (So if you went through the whole mission only to be disconnected right the end, you would still get XP). However the XP advertised for each mission and the XP actually given doesn't match. The mission select page said this mission called "Rats" (The longest in the game, with 3 parts and a possible extra 2 escapes for a combined 5 days) says you should get above 3,000,000 xp if you do all the things (go above the minimum for bags made on day 1, steal back those bags and get the money bags in day 2, and steal all the money bags from the bus on day 3). We did all the things and wrote down the per day XP to see if the game was being honest with us, and our total XP for doing all the things was a mere 1,280,880 (less than half the advertised amount). Another mission called "Hoxton Breakout" advertised 1,300,000 xp while only granting 688,100 xp at the end.
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Post by Horsie on Jan 11, 2016 0:16:19 GMT
That's messed up, the numbers won't even work if you divide the advertised amount between two players.
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Post by demonnachos on Jan 11, 2016 0:22:22 GMT
Not a lot in that game makes sense though. On top of a selfie stick doing more damage than a spiked mace, apparently a climbers ice pick is more easily concealed than a small diving knife.....
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